![]() But any time there is cleave or AoE situation, try to spread the bleed among many targets. So in single target, just refresh it (don't overcap). Especially at high crit ratings (where is quite common to overcap) dont just spam barbed on the same mob hoping that all damage will stack, because it seems like it doesn't.Įvery time you refresh barbed shot in a target, whenever there are any more targets availables, you are losing between 20 to 80% of the damage (less because every cast comes with a Stomp and BW CD reduction, but Barbed shoot's bleed damage is still a considerable damage source). So any time you cast barbed shot, try to do so in a new target. I'm not quite sure why no guide mention this, but the BLEED (aka, DOT on target) effect DOES NOT stack, nor refresh in a contagion manner (like Lock for example). for example, island expeditions - use your MD&Beam, then ms/cleave, hold maybe one frenzy for a good proc but use it liberally since packs tend to last less than 40- seconds and you want to end combat with no spare barbed shots left or wasted frenzy time The amount of beast cleave targets is also a decider and again, does not change the likelihood of procs. Pay attention to procs that affect Agi,Haste,Crit and spend Barbs to make the most use of them! Stacking /not stacking your barbs is basically the only control the hunter has to ride the RNG waves ! your pet attack do not increase the likelihood of procs so frenzies may be mismanaged if drained right away. ġ more second of frenzy (azerite trait) increases the amount of time that frenzies can overlap, and this can compensate for haste if you think pets auto attack (incl.with Companion!) is not benefiting from big attack power procs that you want them to benefit from, but disfavors the use of a 'reserve barbed shot' unless their duration will exceed a reserved 9 sec frenzy!, however, im not so sure this is the best choice if you are able to have 2-3 frenzy active when you are strongest (dance of death / cooldowns / trinket procs)ĭance of death (agility worth 15-45% stronger base attacks strong synergy with wrath/aspect!) proc tends to increase *after* the first barbed shot fired, and your pet (cleave/melee) will be able to carry our high crit %, and our fluctuating attack power to pump the DPS, provided the pet is attacking fastest when the agility (mastery too!) peaks the highest! Kommentar von trinketeer30% attack speed amounts to either one or a couple more Pet attacks in the 8 seconds, per frenzy, and it doesnt really serve us to unload them all without some good agility/mastery procs to make use of the pet melee attacks we will gainġ Overwhelming power = about 1-2 more atk per 10-15 second window, frenzy or not. Still though, using Stachelpfeil instead of Stampfen in situations with multiple targets significantly lowers your overall AOE dps. ![]() If you are already attacking and you hit Stachelpfeil, the macro just casts the spell, but if you are initiating an attack, it will allow your Dire Frenzy to immediately cast, instead of doing nothing due to non-specific targeting by Dire Frenzy itself. You can bind a pet attack macro to your Dire Frenzy to begin the attack. ![]() This advice is honestly best for situations where you can't change your talents out (already in an instance). The biggest unfortunate aspect in selecting this talent is that, if you are killing multiple targets (trash for instance) and one dies, and Dire Frenzy is your next ability in your rotation, it WILL NOT cast until you use a different command on the target first. Stampfen is the far better choice for Dungeons, especially Mythic+, and for world quests/PVE. Kommentar von dillybarAfter a lot of experience using Stachelpfeil in a variety of situations, with comparisons to Stampfen, you only really want to use Stachelpfeil on single target boss fights in raids. ![]()
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